For example, a mobile home community has no ongoing effect but gains the player 6 population. Tiles can come with instant or ongoing effects, and some will even trigger based on what other players build. Instead of playing a tile, investment markers can be placed on any of your borough tiles, doubling every effect.Įvery tile in the game has an effect, sometimes coming with more than one. The other city tile option comes in the form of the basic tiles, with a tile still needing to be discarded from the market. While lakes aren’t great long term they do gain money for adjacent none lake tiles. These tiles can be flipped, reducing the cost to only the +$X from the market, to become a lake. The tiles themselves have a price and then how far up the market they are adds to the cost, with two +$0 slots. Building tiles can come from the real estate market for a denoted cost. On a turn the active player chooses to place a building tile or an investment marker. Starting with whomever has the start player marker, the game is played in turns. The way these basic tiles trigger provides the player with 0 income and 1 reputation. Each player starts the game with one Suburbs, one Community Park and one Heavy Factory in their borough, taking the tiles and putting them in that order going away from the playerboard. Players then take a player board, the matching colour wooden pieces, 3 investment makers, $15 and two secret goal tokens – with one to be kept. A number of public goal tokens are revealed, the amount equalling the player count. This is neatly placed into the draw tower on the market board, which is filled with 7 tiles. Creating the full draw pile, the C stack is put on top of B, which in turn is all put on top of A. In the top half of the C pile a special “One More Round” tile is shuffled in. If using an expansion players would swap the same number of expansion tiles into each A, B and C. Shuffling the types separately a selection of A, B and C tiles are selected, the number used being dependent on the player count. All of the hexagonal city tiles in Suburbia, be them from the base game or expansions, fall into three categories: A, B and C. Most of it is to do with the stack of tiles being created. There are a fair few steps to the setup, but not too much for the length of the game. However, will the boroughs be filled with brilliance or boredom? Let’s find out! Whether with base or expansion content the game sees 1 – 5 players build their city for around 1.5 hours. This special edition includes all of the expansions and improved components. Designed by Ted Alspach, featuring artwork from the likes of Jason Boles and Stephanie Gustafsson, the game utilises tile placement and economic gameplay. Suburbia Collector’s Edition is the brand new edition of Bézier Games’s hit city building board game.
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